Posts Tagged 'engineer'
I am working as a gameplay programmer at Maxis for an unannounced mobile game. It will run on iOS and Android devices, and it is developed in C++. I will share more info when the time comes 🙂
I have worked at EA as an engineer/designer at the Office of the Chief Creative Officer. Here I have contributed to R&D projects with state of the art technology to push games to the next level.