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Antonio Santos – Game Developer

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Category: Programming

MAXIS – The Sims 4

I am working as a gameplay and UI engineer on The Sims 4. Some of the expansions I have contributed … More

engineer, video game

MAXIS – The Sims Mobile

I worked as a gameplay programmer at Maxis for The Sims Mobile. It runs on iOS and Android devices, and … More

engineer, video game

Electronic Arts – OCCO

I have worked at EA as an engineer/designer at the Office of the Chief Creative Officer. Here I have contributed to R&D projects with state of the art technology to push games to the next level.

engineer, game design, video game

Miami Heist – Sifteo Cubes

Using the Sifteo Cubes, we wanted to enhance the mechanics of traditional board games, adding video game elements to them. We made a Sifteo game that uses a physical board and pieces, creating a unique experience.

board game, game design, sifteo, video game
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